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Replication
Replication is the process of sharing information so as to ensure consistency between redundant resources, such as software or hardware components, to improve reliability, fault-tolerance, or accessibility. It could be data replication if the same data is stored on multiple storage devices, or computation replication if the same computing task is executed many times. A computational task is typically replicated in space, i.e. executed on separate devices, or it could be replicated in time, if it is executed repeatedly on a single device.

The access to a replicated entity is typically uniform with access to a single, non-replicated entity. The replication itself should be transparent to an external user. Also, in a failure scenario, a failover of replicas is hidden as much as possible.

It is common to talk about active and passive replication in systems that replicate data or services. Active replication is performed by processing the same request at every replica. In passive replication, each single request is processed on a single replica and then its state is transferred to the other replicas. If at any time one master replica is designated to process all the requests, then we are talking about the primary-backup scheme (master-slave scheme) predominant in high-availability clusters. On the other side, if any replica processes a request and then distributes a new state, then this is a multi-primary scheme (called multi-master in database field). In the multi-primary scheme, some form of distributed concurrency control must be used, such as distributed lock manager.

Load balancing is different from task replication, since it distributes a load of different (not the same) computations across machines, and allows a single computation to be dropped in case of failure. Load balancing, however, sometimes uses data replication (esp. multi-master) internally, to distribute its data among machines.

Backup is different from replication, since it saves a copy of data unchanged for a long period of time. Replicas on the other hand are frequently updated and quickly lose any historical state.

Database Replication
Database replication can be used on many database management systems, usually with a master/slave relationship between the original and the copies. The master logs the updates, which then ripple through to the slaves. The slave outputs a message stating that it has received the update successfully, thus allowing the sending (and potentially re-sending until successfully applied) of subsequent updates.

Multi-master replication, where updates can be submitted to any database node, and then ripple through to other servers, is often desired, but introduces substantially increased costs and complexity which may make it impractical in some situations. The most common challenge that exists in multi-master replication is transactional conflict prevention or resolution. Most synchronous or eager replication solutions do conflict prevention, while asynchronous solutions have to do conflict resolution. For instance, if a record is changed on two nodes simultaneously, an eager replication system would detect the conflict before confirming the commit and abort one of the transactions. A lazy replication system would allow both transactions to commit and run a conflict resolution during resynchronization. The resolution of such a conflict may be based on a timestamp of the transaction, on the hierarchy of the origin nodes or on much more complex logic, which decides consistently on all nodes.

Database replication becomes difficult when it scales up. Usually, the scale up goes with two dimensions, horizontal and vertical: horizontal scale up has more data replicas, vertical scale up has data replicas located further away in distance. Problems raised by horizontal scale up can be alleviated by a multi-layer multi-view access protocol. Vertical scale up runs into less trouble when the internet reliability and performance are improving.

Disk Storage Replication
Active (real-time) storage replication is usually implemented by distributing updates of a block device to several physical hard disks. This way, any file system supported by the operating system can be replicated without modification, as the file system code works on a level above the block device driver layer. It is implemented either in hardware (in a disk array controller) or in software (in a device driver).

The most basic method is disk mirroring, typical for locally-connected disks.

Notably, the storage industry narrows the definitions, so mirroring is a local (short-distance) operation. A replication is extendable across a computer network, so the disks can be located in physically distant locations. The purpose is to avoid damage done by, and improve availability in case of local failures or disasters. Typically the above master-slave theoretical replication model is applied. The main characteristic of such solutions is handling write operations:
  • Synchronous replication - guarantees "zero data loss" by the means of atomic write operation, i.e. write either completes on both sides or not at all. Write is not considered complete until acknowledgement by both local and remote storage. Most applications wait for a write transaction to complete before proceeding with further work, hence overall performance decreases considerably. Inherently, performance drops proportionally to distance, as latency is caused by speed of light. For 10 km distance, the fastest possible roundtrip takes 67 μs, whereas nowadays a whole local cached write completes in about 10-20 μs.
    • An often-overlooked aspect of synchronous replication is the fact, that failure of either remote replica or even just the interconnection stops by definition any and all writes (freezing the storage system). This is the behaviour that guarantees zero data loss. However, many commercial systems at such potentially dangerous point do not freeze, but just proceed with local writes, losing the desired zero recovery point objective.
  • Asynchronous replication - write is considered complete as soon as local storage acknowledges it. Remote storage is updated, but probably with a small lag. Performance is greatly increased, but in case of losing a local storage, the remote storage is not guaranteed to have the current copy of data and most recent data may be lost.
    • Semi-synchronous replication - introduced by some vendors, probably as a sales pitch; exact meaning varies.
    • Point-in-time replication - introduces periodic snapshots that are replicated instead of primary storage.
 
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